These are some of my solo-developed but unfinished game projects. I found them noteworthy and wanted to share them nonetheless.
Rogue Miner
A 2D platformer developed in Godot Engine with a fully procedurally generated map, where you can build and destroy structures.
Ready-Tama-GO!
A 2D top-down shooter game developed in Godot Engine, similar to Vampire Survivor, where you collect coins by defeating nearby enemies in each session and unlock special eggs with unique characters and abilities.










A few works I haven’t finished yet but thought were worth sharing.
Basic ECS with LÖVE from scratch
My first ECS engine created from scratch with the LÖVE framework, along with a scene and a basic AABB collision mechanic test.

https://github.com/howtolovecraft/LOVE-BasicECS

You may also like

Back to Top